Ebonhall Brothers

A New Breed of Orc and Masulk's Tomb

On our way to Uruz, the party opted to take a few days’ rest. Anvil and I went off to fetch fresh water while Bravil stayed behind to fulfill our duty and protect the merchants. We were gone but a few minutes when Batuk came flying to us, desperate and frantic. Having pre-arranged for such a warning in the event anything ill were to befall Bravil, we ran back as fast as our feet could carry us.

Being exceptionally quick, Anvil made it back to camp long before I could, only to discover two large orcs of the Ripped Gut tribe had laid everyone low. He tried to engage them, but the enforcer of the two, a monster named Brutal Pisser, had him on the ground and unconscious in less than a minute. I was left alone, with no way to counter the power of these two monstrous orcs…but it turned out they wanted to talk. I parlayed with them as long as I was able, hopeful that one of my brothers would awaken and we could find some way to fight them, but it was not to be.

They knew – had been told – that we had in our possession items holy to their despicable god, Gruumsh. They wanted them back. Also, they had been paid to waylay us. Having only one of the items on us, we struck a deal to give them back the necklace Anvil wore upon him, and Bravil would return to the mine to retrieve the staff. We also gave them my ice axe and the bow recently liberated from Morgho the Adjudicator in exchange for information.

We were betrayed by a tattooed dwarf – always they dog our steps! – and we know that we remain under their observation. Even now, they watch us.

Strangely, after much talk, we parted, not as friends, but no longer enemies either. A mutual respect was born in our discussion. Anvil was even invited to visit their stronghold to spar! In the end, we left with a token from their people to allow us safe passage through their territory.

Having gone through that, we went on to hunt down Masulk’s Tomb. The legendary wizard made sure his tomb was well hidden but, after much searching, we found it. After thoroughly exploring the caverns and finding the magic items belonging to Masulk, we successfully answered the damned sphinx and got answers of our own in turn. Learning how to avoid the dreaded curse of Masulk, we went after his treasures.

A long suffering creature, Unamel, served as a faithful guardian of Masulk’s bones. He was a mighty opponent, and the fight went hard for us, but he eventually ceded the fight to us. We cannot say we destroyed him, for we certainly did not, but he gave up the fight at long last and we recovered the final rings of Masulk without disturbing his bones. Finally at peace, the flying carpet holding Masulk’s bones came to a rest, and we left the ancient tomb.

Now, on to Uruz.

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Nameless Dungeon, Pt 1

Friday, February 5, 2010

The party traveled from Llorkh to Elvenport, accompanying the merchant brothers with whom we contracted to protect. Prior to leaving, Thorgrim was given the dragonbone staff of Elijahn Wolfsbane. In Elvenport, he sold it to acquire a new spell book (Magnetic Mastery).

Meeting with Elana Silverhair, an ancient elf, Bravil asked her to teach him arcane healing spells. She agreed, in return for us helping to clear the Nameless Dungeon and return it to her people for its original purpose.

We went to the Nameless Dungeon and did as she asked. We got lucky when Bravil was able to type and control The Warden of the Dungeon, learning the rest of the levels secrets before having to face them.

We defeated the Brander and narrowly defeated the Gatekeeper to successfully complete the first part of our quest. Along the way, we also rescued Yahtzee, a half-snake/half-human creature, from the depths of the dungeon. We also liberated several casks of ancient elven wine and, upon defeating The Brander in battle, a treasure hoard totaling 2000 pieces.

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